Building Scalable Video Streaming Architecture: From Concept to Production
technical

Building Scalable Video Streaming Architecture: From Concept to Production

Complete guide to designing and implementing a video streaming platform that can handle millions of concurrent viewers.

Published: December 15, 2023
15 min read
Category: technical

Tags

Video Streaming
Architecture
Scalability
CDN

Designing a video streaming platform that can scale to millions of users requires careful architectural planning and technology selection. Here's how to build a robust streaming infrastructure from the ground up.

Architecture Overview

A scalable video streaming platform consists of several key components:

  1. Ingestion Layer: Handles video upload and processing
  2. Transcoding Pipeline: Converts videos to multiple formats
  3. Storage Layer: Manages video assets and metadata
  4. CDN Integration: Ensures global content delivery
  5. Player SDK: Provides adaptive streaming to clients

Key Components Deep Dive

1. Video Ingestion

Implement robust video ingestion with validation:

type VideoIngestionService struct {
    storage     StorageProvider
    transcoder  TranscodingService
    validator   VideoValidator
}

func (s *VideoIngestionService) IngestVideo(video *Video) error {
    // Validate video format and size
    if err := s.validator.Validate(video); err != nil {
        return fmt.Errorf("validation failed: %w", err)
    }
    
    // Store original video
    if err := s.storage.Store(video); err != nil {
        return fmt.Errorf("storage failed: %w", err)
    }
    
    // Queue for transcoding
    return s.transcoder.QueueForTranscoding(video)
}

2. Adaptive Bitrate Streaming

Implement HLS/DASH for adaptive streaming:

type TranscodingProfile struct {
    Resolution string
    Bitrate    int
    Codec      string
}

var profiles = []TranscodingProfile{
    {Resolution: "1920x1080", Bitrate: 5000000, Codec: "h264"},
    {Resolution: "1280x720",  Bitrate: 2500000, Codec: "h264"},
    {Resolution: "854x480",   Bitrate: 1000000, Codec: "h264"},
    {Resolution: "640x360",   Bitrate: 600000,  Codec: "h264"},
}

func (t *Transcoder) GenerateAdaptiveStream(video *Video) error {
    for _, profile := range profiles {
        if err := t.transcodeToProfile(video, profile); err != nil {
            return err
        }
    }
    
    return t.generateManifest(video)
}

This architecture has successfully supported platforms with millions of daily active users and petabytes of video content.

YK

Yurii Kinakh

Senior Video Streaming & Backend Engineer with 3+ years of experience in building high-performance media streaming and cloud-native applications.